anime

Episode 14 – Yaiba: Samurai Legend


I should probably figure this out from the OP, but it seems that Yaiba and others who are tracking new spheres weekly will be in the foreseeable future format. The transition to the villain back to this week’s format is mostly pleasant, but since not every new villain or quirky scene can be a winner, it may only be a matter of time before the show gets stuck. This week is more or less the case for this week, and while nothing particularly bad in this episode is the boring thing I have ever had in a while.

After obtaining the water polo, the gang plans to go to Shikoku and continue to search for the Dragon God Ball. It turns out that getting there is more challenges than expected, as none of them have a boat, and Yaiba still doesn’t know how to make the water polo work. When he did this it ended up working so well as it would cause some flooding nearby, but since Yaiba still ignored any damage he caused, his action part was long enough to get him and the others over it so they all won it all. Upon arrival, they quickly reunite with Yamoto (somehow walk there, but don’t go too deep) and then trace the sealed cave. When they arrived, they found only a bunch of captured Tanaka and Onimaru’s latest minion, Kotaro Fuma.

Between Yaiba’s motivation to become a great samurai and the show’s tendency to use Japanese history for comedy, I’m honestly a little shocked in hindsight because it took so long to get Yaiba against the ninja. I would like to tell you that this battle is worth waiting for, but this battle doesn’t work much for me. Kotaro has all the cool ninja magic you’d expect, breathe whirlwinds, make substitutions and make poison clouds, but afterNaruto The landscape, without a particularly cool sight, could not completely attract my attention. If Kotaro is a funny villain, or the action scenes are as good as last week, that’s not too much of a problem, but there aren’t any significant animation highlights beyond the normal standards of the show (which is fair and still high), and Kotaro isn’t a ninja that makes him as enjoyable as a tiny person. Even Kotaro transforms into a ninja ninja midway through the battle, because while silly, that’s what you expect from the show so far, and the Bird Ninja feels a little boring compared to the usual standards. Even the climax was a little overwhelmed, as Yaiba could only be cloned by Tanaka and overwhelmed Kotaro with pure numbers. I don’t need every fight to have a clever solution, especially for a show that doesn’t take myself too seriously, but even for this series it’s a little random, which just makes the entire fight feel like a waste of time.

If there are any highlights in this episode, then they emerged after the battle when Yaiba tested what this new sphere could do. Although Musashi warned that reckless attempts might be too dangerous and that Yaiba could be a one-stop, Yaiba ignored his words, which became more interesting when this happened. Since we were too early in this new adventure to get the gang to achieve their goals, it goes without saying that it turned out to be not the Dragon God Ball, but rather that it allowed Yaiba to transform into any animal or object he wanted, including the ship with cute little anime eyes. This is probably the stupidest thing the show leans most towards its classic cartoon trap, and I can’t get mad at the show’s stagnation. Apart from that, everything about this episode has made me amazed. As I said before, not every villain in this week’s scene can be a winner. All I can hope is that there is more to offer next week.

grade:




Yaiba: The Legendary Warrior Currently flowing Netflix and Hu Lu On Saturday.



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