anime

Mado Monogatari: Fia and the Wondrous Academy Game Review – Game Review


You know those cute little slimes. Puyo Puyo Puzzle games originated from a series of dungeon crawlers in the early 90s? If you don’t, I don’t think anyone can blame you because Franchise In the decades-long history, there is only one Western issuer. it’s known Legend of Witchcraft: The Curse of the Great Curry Godit can only reach steam Five years after being exiled to Psvita Wastelands in 2018. Now, interested Western fans finally have the opportunity to check out the dungeon magician Franchise This helped us bring a lot of hours of slime build-up fun, it’s Creative Factory Developer Sting Entertainment is entering Nintendo Switches and SonyPlayStation 4 and 5. Strangely, the original localized title Legend of Witchcraft Has been given up, but simply called Mado Monogatari: FIFA and the wonderful academy.

Considering this unnecessary clumsy first impression, it’s a sign of what’s about to happen.

Important points Mado Monogatari’s Anyone who has played an old dungeon crawler will be familiar with the gameplay Itrien Odyssey Or any Mysterious dungeon Split: The heroine and her classmates reunite, and you will venture into the randomly generated floors of various towers and prisons that are filled with land around her outstanding academy so that you can use monsters, upgrade, collect loot and unravel the challenges waiting for deeper levels. This is not a ROGUELIKE RPG, so the experience is more laid back than some of the more stubborn fares the type fans are looking for. Dungeon floors tend to be quite small and easy to browse, and monsters fill maps instead of being displayed as random encounters, allowing them to easily cross them, focusing on biting materials and finding the exit portal for the next floor, if you choose to do so.

although Mado Monogatari’s The exploration system is certainly easy enough to be an introduction to this type of game for young players, and I think more investment fans will find the simplicity of the actual dungeon crawl quite rote. Even afterwards, traps and other hazards were introduced, there was little vividness of the experience. Unlike the games I’ve studied before this series, Mado Monogatari Avoid grid-based motion for a more free form. The downside of this approach is that most traps are almost not registered with you at all, as there is nothing to stop you from sliding around or easily avoiding most of them until later in the game. The game’s graphics and artistic design are extremely bland, which means you’ll get tired of naked environments and repeated monster designs Long You may end up delving deeper before you run out of dozens of them on dozens of different dungeon floors. I played this game on PS5, but don’t worry if you plan to buy this game for PS4 or Switch. I can’t imagine any modern gaming hardware trying to run games with basic visual effects.

Witchcraft - Saga - Maz.jpg.png

When you Do Join a battle and you will find the quality of waiting for you, which means the game is very useful, but nothing gets any excitement except the most enthusiastic fans. This iteration Mado Monogatari Mix together a blend of turns and real-time elements, your party of three heroes fight against it in a small arena with your monster enemies without any obstacles. To do anything, just do a basic attack with the FIA’s weapons and you will have to wait for her to reach her turn in the battle order, which counts down and resets throughout the battle, based on the speed of each character. This is all good, except for the FIA to use most abilities, no matter the few different categories you decide to equip are range spell attacks. When enemies and allies are just bounced across the entire place, these can be properly aimed at the right range within the right range, even if you choose to use a meager locking system. Battles are playable, but they are nothing more than a trivia, so you can restore curry ingredients and crafting materials from random dungeon shrubs and rocks.

Witchcraft - Saga - Door - Barth. jpg.png

Many of the problems with the combat system come from the relatively flat and unengagement way the character progress system in the game is in a way that. Teammate AI can only customize how they use attack skills, rehabilitation spells and more in a broad sense, and learning different skills for each character is like equipting new gear, grinding through some battles until the skills are learned, and then switching to new gear. In addition to the standard statistics improvements of upgrades, there is a skill tree in the form of FIA’s Grimoire, where you can spend LPs on completed tasks and side activities to unlock your nodes, giving you new spells, new map abilities, new map features, upgraded STAT blocks and more. Just like everything else Mado Monogatari’s Gameplay, Grimoire is totally enough, but the way the game gate node unlocks based on the task process makes you feel less like you make meaningful choices, developing FIA in your own way, more like you are just wading through different forms of linear grinding.

Sorcery-Saga-Grimoire-Preview.jpg.png

Speaking of Fia’s Grimoire, we should talk about the story of the game, which puts all our characters in this magic academy so that they can take all these courses about the great heroes and demon kings. This is… very good. Even totally rude. Mado Monogatari Not a game that tries to take yourself too seriously, and Fia and her classmates’ adventures go through the same casual but not obvious way as the rest of the game. Like character designers, classmates like the hardworking Leena, the stupid but sweet will, the mysterious Totto and the forgetful Eska are simple and worn anime sex anime opponents, thanks to the character designer Sunaho Tobe. I’ll give the game honor for its animation and the likable character elves, the only element of visual storytelling in the game.

My biggest complaint about the narrative Mado Monogatari From its writing, especially its English localization. It’s obvious that even in Japanese, this is not a script, it will win any prizes for the story of that year. Even though the story ends up being dozens of hours later, it’s decided to raise the bet a little bit and explore the truth behind the mysterious background our characters have been revealing throughout the school year, a story is by no means just an excuse for some stupid sitcoms and anime clichés. In English, the story loses much of the charm and fun that might have in the Japanese due to its faint dishwater translation. The game is full of moments, where localization uses the most intuitive, most lifeless explanations as much as possible, resulting in conversations that always sound harsh and forced. I can’t talk about the game callbacks of the past and the overall impact of the FIA adventures, which illustrates the quality of the game in the past, but I can guarantee that no one will leave the latest game Mado Monogatari Carnival story.

Sorcery-saga-veggies.jpg.png

The best way I can describe Mado Monogatari By comparing it to a particularly complex version of the maze, which is on the back of the restaurant’s children’s menu, you compare it with the chunky little crayons. Putting some effort to make it look good, you can kill a lot of time around the maze over and over, but it’s not the kind of experience you get as the main activity itself. It’s a cute, but mainly distracts oneself and kills for a while, except for how long it takes to wait for the burger to appear, kills for a while.

I don’t hate it Mado Monogatari: FIFA and the wonderful academybut even if I write this review, my memory of playing starts to stand out. This is not complete Brokenwhen I play it and take notes, it certainly took time. If you don’t have a better way to play while waiting for the next big championship PlayStation Or switch, to be sure, it’s better than sitting there staring at the wall. Of course, there are better dungeons to explore there.

Witchcraft - Saga - Research.jpg.png



Source link

مقالات ذات صلة

اترك تعليقاً

لن يتم نشر عنوان بريدك الإلكتروني. الحقول الإلزامية مشار إليها بـ *

زر الذهاب إلى الأعلى