SHUTEN ORDER Creators Open Up About Its Secrets

Spike Chunsoft‘ Close the orderThey promise to combine five different game styles with conspiracy, mystery and psychosis. With the upcoming game release, the anime news network has the opportunity to sit down with three development members – Takumi Nakazawa (Never 7,,,,, Ever17),writer Kazutaka Kodaka ((Rain code,,,,, Danganronpa) and artist Simadoriru (Danganronpa Another episode: The super desperate girl) – Ask them about the influence and theme of the game.
© Spike Chunsoft
Close the order Browse five different game models around the player (romantic adventure, extreme escape, mystery, stealth action horror and multiple views). What’s the driving force behind combining so many different modes into a game?
Nagawa Takasawa: The idea of bringing together five different types of adventure games is by [Kazutaka] Kodaka wrote the original plot. In this work, Kodak’s goal is to create adventure games in a straightforward way. But to avoid a lack of originality, he came up with a system that allows players to experience different types of adventure games in each case. Furthermore, the subjects of religion and dismemberment play an important role in this title. These five adventure games are perfect for the unique world and dismembered corpses in the story. From a general perspective, this leads to a very convincing and cohesive game design.
What kind of courses have you learned throughout the development of previous games (especially Danganronpa Games and One hundred lines), how this is shaped Close the order?
Kazutaka Kodaka: I believe this work has the pleasure of gradually uncovering all kinds of mysteries, for example Danganronpa or One hundred lines. Since the protagonist is not a high school student, he has a smaller sense of humor. I think it’s a weird story.
What influences character design Close the order?
Simadoriru: I’m affected tadanori yokoo When creating an atmosphere of towns and other environments. While bright colors often leave a bright pop impression, they can also suddenly create a weird and extraordinary feeling. We aim to capture this atmosphere for cult members.
Do you have an aspect of implementation or balance?
Nakazawa: The most difficult part is the stealth action element of the security route department. We struggle with horizontal design, balance and commissioning. For the Justice Department route, the challenge is how to distinguish investigation and inference from existing mysterious adventure games. The Ministry of Health’s route is tough because it combines several elements: 3D map exploration, logical puzzles, live commentary and compelling narrative. Initially, the scenes and gameplay of the Ministry of Education route were not that fun, so we made many revisions before we were satisfied. For the scientific avenue, we have made a lot of effort to design flowcharts that can make it pleasing even when switching between scenes. The route is especially story-focused, but I think it also provides a unique gaming experience. Since each route belongs to a different type, each route has its own unique challenges.
For fresh players One hundred linesWhat they might find Close the order By similar topic?
mud: Since this is a mystery, I think you’ll be surprised.
Nakazawa: Having each route belongs to a different type is challenging, but it also allows us to change our mindset every time, which makes the development process fun. That is, since this concept is to incorporate different genres into one game, both the scene and the game system must be improved through a trial and error process. I remember feeling very satisfied as each route gradually merged and reached a level where fun and appeal became clear, and the overall game started to become beautiful. It was at that moment that I really felt that this was not only a collection of five adventure games, but also a unified work called Close the order.
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The “closure” in Japanese can mean the “last point” but also imply the folk Oni Shuten-doji. Are there any obvious hints about the game’s story and its title? (Note: The Chinese characters used for “closed” in the Japanese title are written as “the end of heaven”, but are pronounced the same as “the last point”. In Japanese, “closed” will be pronounced with a long “u”, contrary to the short “u” used in “shuten-doji”.
mud: I don’t want to answer too much to avoid spoilers, but at least shut up isn’t involved at all. Although this is a story with a mystery theme.
Who is your favorite character Close the order?
Nakazawa: I like all of these people, including five ministers, the protagonist Rei, and even the cult leader, and then they were killed and lost their memory. It’s hard to choose just one person you like. I’m sure many players feel the same when they finish the game.
Simadoriru: These two angels are my favorites. Please try to doubt them and rely on them.

© Spike Chunsoft
Do you have any last words for American fans?
Nakazawa: Close the order Combining five adventure games together, resulting in games with a unique flavor. Maybe players will have a strange impression when playing. Even if it’s a game, it feels different every time you start over. It’s like touching a mysterious object that looks completely different depending on the angle you are at. This is a nostalgic and new adventure game that has never been seen before. I hope many people will play. Once you have played it, share your impressions on social media, including your progress. I’m sure everyone’s impression will be slightly different, which will be interesting.
Simadoriru: I’ve been to the United States twice before and amazed at the complete difference between the East and West Coasts. I was fascinated and explored many different places. Hope your experience Close the order Will be charming for you.
Thank you so much Spike Chunsoft To provide us with opportunities, as well as Zawa-san, kodaka-san and Simadoriru-san take the time to talk to us!