Guilty Gear Strive: Dual Rulers Anime Series Review – Review

This is just the most stubborn anime Crime equipment fan. Even if you have played the latest games in the series, effortAnd love it, unless you already know all the other games in the series, you will get lost while watching this anime. While the anime occasionally brings you bones in certain past events or characters, it largely assumes that you’ve been completely trapped in over twenty years of knowledge, and even then, the flow of the story is unfriendly.
The best way to describe the story structure of this anime is to imagine you are watching a movie with a friend who has been retweeting quickly to “go into the good part”, whether it’s an action scene or an emotional scene. So, this anime feels like it’s jumping from climax to climax, which makes something nasty like an upward or downward action. However, to make the minimum meaning, we are satisfied with an illustrative dialogue (which often becomes technically reasonable) or literal narrative.
Furthermore, the anime seems to be aware of its storytelling problem that it does not trust the audience to be able to follow what is displayed on the screen. The most incredible example is when the narrator speaks in the middle of the climax of the series to explain what is going on. The series is easy to all traditional wisdom and as much as possible with “tell, don’t show”. Honestly, while this is by no means “good”, this is probably the best given the visual effects of schizophrenia.
Sometimes, this anime looks great. The movement is fast, smooth and carefully choreographed. At other times, it does not work well with every budget-saving trick in the book – eg, velocity line, static close-up, chopping off on impact, etc. There is even a scene in the last climax where the action becomes a literal slide – the frame rate drops to 1 second per second. This seems crazy for anime with a high-detailed introduction to CG character models.
Then we get the background. Sometimes they are super detailed. Other times, they are basically rough sketches of color painted. There are few rhythms or reasons for artistic quality, just like animation.
Even character design can’t get rid of this strange style group. In addition to Unika, characters created for the anime with Crime equipment game. The main bad guy Nerville is the epitome of it. In his human form, he looks plain – even compared to other human characters in the story. When he becomes a monster, the design feels lazy and lacks that top style Crime equipment The series is famous for.
That said, however, Nerville is probably the best original aspect of the animation. Having a brand new villain, especially a villain who has nothing to do with any of the previous ones is a breath of fresh air. Furthermore, nerves are humans (or at least from that way) and remind us that humans, with their pride and self, threaten the world as big as gears, Valentine’s Day and backyards.
Nerville’s only real problem (besides his character design) is the fact that his evil plan is far from necessary. If he attacked with all his might from the start (as he did in the climax of the movie), he would easily win. His attack would have been a surprising surprise, and no one promotes his fall would happen. Maybe this should be an example of human self-silly, but given the rest of the anime quality, I find bad writing more likely to explain.
Finally, my inner pessimist saw this anime, it was nothing more than an extended commercial effort DLC. After all, except for SOL (and several scenes with Rramlethal, KY, and Leo), each major and supported “playable character” comes from one of the four DLC seasons of the game. But, even if this is not the case, this kind of anime fails at almost every possible level. Its rhythm, spots and uneven art and animation are poor. Its focus is on leaning towards the lowest commonality rather than weaving engaging or emotional stories. If you want to see Crime equipment It’s best to buy animation only effort game. Its story mode is 9 episodes of anime (10 if DLC episodes are included), and it is excellent in both the visual and story departments.