Final Fantasy XVI Producer on the Series’s Future

exist Animation Expo In 2025, the animation news network has the opportunity to Final Fantasy xvi Producer Yoshida Niki Discuss how the series will progress in the future and what he wants to accomplish in the next few years.
With the recent release Final Fantasy xvi In the release of Xbox and Switch 2, squareHave the future release plans changed? Final Fantasy xvi It is the exclusive launch of the startup on PS5 Final Fantasy title?
To be sure, this is also announced by our President and CEO Takashi Kiryu. Our square The strategy is that we want to multi-platform for future titles. As you can see, in terms of the title released by our Creative Studio III, we announce Final Fantasy Tactics Ivalice Chronicles It will be released on September 30. It is safe to assume that we will work hard to move forward for multi-platform release.
There is a game called Claire Dark: Adventure 33 There are many Good reviews and Successful sales. One of the most prominent things about the game is its turn battles. Adventure 33 Inspired by games Final Fantasy and Role. I know you In the past, say That Final Fantasy xviMore action-based combat is a natural advancement, or a way to keep up with modern games.
But with success Adventure 33you think this might be the main line Final Fantasy The game can go back to the turn because this seems to be something the player desires for?
With this round-based and action-based problem, it tends to isolate gameplay to just a combat system. This does not consider the game the creator wants to pass on to the player. For example, based on a certain graphic quality we want to show to the player, or the narrative we want to convey to the player, it has something to do with how we set up the game system around. This includes combat systems, game design and game feel. This is not a clear answer, whether it will be all round-based people or it will become more action-based.
[I’m] It may not continue Final Fantasy 17so we don’t want to hinder or limit our future directors, or produce such games anyway 17 even 18. We don’t want to put them on the rails.

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What plans do you have after Dawntrail last year? Where do you want to play the game, or what topic ideas do you want to explore?
To share our creative process, my team and I usually plan ahead. Currently, we are expanding 7.0 Dawntrail, but we already have an overall plan with a maximum of 10.0. We are working on building a framework for ourselves. That being said, we also have the original 1.0 story Final Fantasy XIV With our previous terminal extension, 6.0, this has not disappeared. That will still be there.
From a general point of view, we will take Dawntrail as the next roller coaster. You can also expect a lot of ups and downs and exciting stories in this and future versions.
period Your panelyou quote a bunch of movies, TV shows, and comics that you were inspired by. Do you have any books that are not inspired by comics?
In the fantasy category, I remember when I was in middle school, I read it Lord of the Rings series. I mentioned Mr. Amano’s artwork and his Vampire Hunter. That’s for writing by the novel series Hideyuki KikuchiThis is another title I have read so far.
I like mysterious novels. I tend to lean towards the mystery of Japan, but mysteries known from the West, sir Arthur Conan Doyle‘ Sherlock Holmes It’s a great series. I read all Agatha Christie The mystery. I highly recommend those authors.
Apart from Dragon Quest,,,,, Final Fantasy,recent, A new dimension of fantasyand others square Do you want to work with IPS?
I don’t have any specific IPs to actively pursue. Probably because of my work style. If the company asks me to work on a certain title or FranchiseI’m going to do my best.
That said, maybe it might be fun to create the original IP if I were to explore other options. We recently announced The killer comes inbut Final Fantasy XI and xiv It is our main online game. I want to explore another one is not Final Fantasy XIV.
What courses did you learn from development and distribution Final Fantasy xvi You can carry it with you Final Fantasy game?
There are a lot of things, but if I choose one, we can learn how to make high-end video games. There are many key points to learn through this, and I feel we have gathered a lot of expertise throughout the process. I want to challenge myself, or apply for future jobs to understand how we can quickly produce high-quality things and minimize development without reducing quality.
I Read the interview with hideo kojima He reflects that he may have only a few games left. Where have you seen yourself in the next 10 years? What to complete before you leave square Or leave the video game industry altogether?
I never really thought of myself having such a wish, “Oh, where will I see myself in ten years?”
I’m a loyal fan Studio Khara. You see Hideaki Anno or kazuya tsurumakithey are bigger than me. Hayao Miyazaki Much bigger than me, but he is still creating. They are still making works. Another example is Ridley Scott. He is 87 years old and he is still working. Compared to them, I’m still very green. I have a lot to do. I will continue to work because I can’t think of retiring or leaving the gaming industry.